Round
Each round is a self-contained opportunity for players to play cards, propagate symbols, brew potions and sell them.
Each round is divided into some phases, and contains two Turns:
- Setup Phase: each player can rearrange their board, and consult their deck before shuffling it.
- Turn 1: play a Turn clockwise starting from the first player.
- Turn 2: play a Turn counter-clockwise starting from the last player.
- Cleanup Phase: players will discard and recollect their cards, clear any Charge or other temporary effects.
- Market Phase: players can take turns making financial transactions (either buying or selling).
- Bargain Phase: players can perform trades or deals with each other.
Each phase can either be run simultaneously by all players, or in turn order.
Detailed Phase Descriptions
Setup Phase
The Setup Phase is the first phase of the Round and can be run simultaneously by all players, as there is no interaction.
During this phase, players can reposition and rotate Tiles on their board to whatever configuration they prefer. They can leave tiles out.
Players can also consult their deck before shuffling it.
Turn Phase
See the Turn Structure below.
Cleanup Phase
The Cleanup Phase can be run simultaneously by all players, as there is no interaction.
Players must:
- any temporary effects (i.e. "until end of turn", etc) are cleared
- cleanup any Charge in their Player Board
- discard their Coins and put temporary coin markers on their wallet
- discard any other cards on their field, hand, or deck
- recollect their deck from the discard pile
Market Phase
During the Market Phase, players will will take turns in turn order to perform financial transactions.
A financial transaction can be either buying or selling something:
- Sell a Potion: to sell a potion, a player must first identify the Potion with a Panel, and then determine the amount of coins and fame they will receive. If there are multiple applicable rules, the player must at this moment chose which of the rules they will use.
- Buy a Card from the Card River: to buy a card, a player must pay its coin cost, and then has the opportunity of trashing a card in their deck if desired.
- Buy a Tile from the Tile Tableau: to buy a tile, a player must pay its coin cost (see Purchasing Rules).
Once you pass, you can no longer partake on this Market Phase.
Once all players pass, proceed to the next phase.
All potions are discarded after the Market Phase, so you cannot keep a potion to sell later.
After the Market Phase is completed, players proceed to the Bargain Phase.
Bargain Phase
During the Bargain Phase, players can perform trades or deals with each other.
In turn order, each player can propose any trade or deal with any other player. The other player can accept or refuse the deal.
Players can perform a mutually agreed deal to exchange any combination of:
Players cannot bargain Fame.
The Bargain Phase only happens before the Tier 3 unlock.
Once all players had their sub-turn, the Round ends.