Strike
Strike is an Action defined as:Target a creature zone (other than the one the attacking creature is in). Typically, a player will target their opponent's zones for attacking.
Then, the Blocker (if any) must be determined; following these rules:
- If the targeted zone has a creature, that creature must block the attack (except if it has Fading).
- If not, if the attacking creature has Evasive, it cannot be blocked and this will be a direct attack.
- If not, if the controller of the zone has a creature that can target the zone, they can optionally select one such creature to block the attack.
- If they chose not to or can't, the other player has a choice to block as well.
- If not, creature is attacking the controller of the zone directly.
Note: normally it is expected that each player only attack opponent zones, and similarly only block their own zones; but the rules allow any interaction for full flexibility.
After the blocker (or lack thereof) is established, the Strike Action is added to the chain to be resolved.
For blocked attacks, both creatures deal damage equal to their Might Stat to each other simultaneously. If at any point (as a state-based action) the damage counters on a creature equal or exceed their Life Stat, they are destroyed.
For direct attacks, regardless of the Might Stat of the creature (as long as it is greater than 0), the controller of the zone loses 1 HP.
Note: Damage counters are NOT cleared at any step and stay forever.
Note: Damage to creatures does NOT "pierce" (i.e. extra damage does not bleed to the player).
Note: a creature cannot attack or be blocked by itself, even if it is moved before the attack resolves. It can however certain attack and block allied cards.
Note: creatures do not "tap"/"exhaust"/"exert" to attack or block as there is no tapping in e:game. However cards on the field can only perform one action per Event.
Note: while Summoning can typically only be done during the Deployment Phase, there is no "summoning sickness" in e:game. If via an effect such as Transform or Conscript a new creature is summoned during an Event, it can perform one action during that event.
Note: blocking is not an Action, but rather considered part of the Strike action itself.