Effects (2)

Costs

Both summoning costs and effect activation costs must be paid at the time of declaration. There are a few typical categories of costs:

Hidden Sacrifice

A special mechanic to pay for Any Mana Costs; you can sacrifice face-down card(s) with Will to contribute that value towards the mana cost (the sacrificed card is never summoned and goes directly to the graveyard without triggering effects).

Spell Speed

Effects and game actions can be categorized as Slow (sorcery) or Fast (instant) Speed. Effects go to an MTG-style Stack. Effect can refer to the "current chain" as the current instance of the Stack. The Stack can be modified during resolution.